I have been working as a professional game developer for almost a decade, having acquired a wealth of experience that ranges from C++ to Unreal Engine 4 game development. Moreover, I have been involved with three major video games, namely, Reminiscence, Resonance (a.k.a. Ghalb-e Simorgh), and Thrateon (a.k.a. Age of Pahlevans II, or, Asr-e Pahlevanan 2), based on Unreal technology.
Although I have chiefly assumed the role of a developer in game development industry, having an unquenchable desire to thrive as well as years of experience to rely upon, I enjoy being challenged and working on projects that require me to work outside my knowledge set and comfort zone.